
Under assumption that the elements uij are fuzzy, the theorem is false. The asymetric equilibrium point, from viewpoint of the I player only, can be established by
the so called LPI-sation procedure /6/:
If the player I can state a fuzzy LPI-forecast for the distribution of the moves of the player II, player I can consider Table 1 as a simple LPI-decision and thereby
the MaxEmin equilibrium point can be calculated, but only from the viewpoint of the player I.
The determination of a symmetric stability point for players i and II is possible only by changing the rules of the game in Table 1.
Instead of Table 1 we will consider a two stage decision tree, shown below. It is a so called simple decision tree with two-stage moves: first move the player I, then
player II. Given are the fuzzy outputs for player I and II at the end points of the tree, the minimal normalized preference indices ai, bi can be determined /2/. Then the
LPI-rollback procedure will lead to the MaxEmin-stability strategies for players I and II.
An extension of the tree into finite LPI-decision trees leads to the following theorem which is true for a non-cooperative game /6/:
The proof follows by applying the LPI-Roll back procedure in the given decision tree.

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